- FALLOUT NEW VEGAS MUSIC INSTALL
- FALLOUT NEW VEGAS MUSIC FULL
- FALLOUT NEW VEGAS MUSIC PRO
- FALLOUT NEW VEGAS MUSIC SOFTWARE
I switched from using my onboard RealTek to using an addon Xi-fi titanium card. I made sure my speakers were set to 2.1 sound. I tried everything before I found this thread. verified by uninstalling Arcsoft TotalMediaĪfter 100+ hours, my pipboy sound stopped working suddenly. I’m my own Posts: 3344 Joined: Tue 2:55 am Associating MP3 file to the Windows Media Player WILL NOT fix a codec problem that a game may be having. Moreover, games (like FNV) CANNOT use the WMP embedded audio decoder codec if that game is designed to use DirectShow and its list of codecs. WMP (in Win 7) will always use its embeded audio decoder no matter what other codec is available. In Win 7 the Windows Media Player (32bit and 64bit) uses an embeded audio decoder codec that is separate from other installed codecs. It is much less intrusive and safer to use than the K-Lite codec package.Īssociating MP3 files (and OGG files) with the Windows Media Player DOES NOT prevent another audio codec being used by a game.
FALLOUT NEW VEGAS MUSIC PRO
I am using in a Win 7 pro 圆4 installation. But, both Oblivion and Fallout3 should NOT use ffdshow. Interestingly, FNV seems to tolerate the use of the ffdshow codecs. If that fixes the sound problem just leave the codec(s) disabled. The InstalledCodec utility is an excellent way to disable (temporarily) any codec.
FALLOUT NEW VEGAS MUSIC SOFTWARE
The other option is to uninstall any Arcsoft software package that may have installed any codecs. If that works then just leave the file renamed, another codec will be used instead. You can search for it then rename it to something like "asaudio.ax.bak" then run the game and see if the sound plays. The Arcsoft codec that causes the sound problem is the "asaudio.ax" file. Software made by Arcsoft (like Media Impressions) usually contains codecs that may disrupt the sound in any game and particularly in Oblivion, Fallout3 and FalloutNewVegas. Lucky Boy Posts: 3378 Joined: Wed 6:26 pm There's no reason, unless it's a hardware failure or you ran out of disk space (bad planning on a system partition ), everything else can be solved by the UTFG method) (BTW, if someone tells you to reinstall your windows, just stop listening (or reading. Anyway, it was saying it belonged to DirectX and it works fine now. Probably the generic stuff doesn't show up (?). Finally I was using something that wasn't on the list. I had to do it twice (you disable one svcker and another takes over). it doesn't look like MS stuff), disable it. Utility: Installed codecs () (if posting links is illegal, feel free to delete it, but give a thought to the following statement "is my action helpful, or am I a rule loving drone?") That should give you a string saying which codec is used (a file). Load the fallout music file, in the bottom there's an area called: "Proposed codec solution and tests", hit the MS A/V button nr.1. This is not something I figured out, I read about it somewhere either in this forum or else.
FALLOUT NEW VEGAS MUSIC FULL
I used two utilities and I won't provide a full step-by-step description, since if you don't like to use your brain, buy a console and don't buy bethesda/obsidian games (I'm not saying you're lame, I have a XBOX360 and it's great with reliable software, F:NV isn't that software). Not speaking of the music not-playing on the radio. oops.įor me it caused the game to crash on alt-tab and when quitting it. The problem is (or what I think the problem is), the game developers work with the "default crappy stuff".
It's a valid approach, but since there are more ignorant "experts" than you think, most of the codec packs contain obscure codecs that are considered "superior" over those "crappy default windows stuff".
FALLOUT NEW VEGAS MUSIC INSTALL
Over the course of time, the "person in hurry" way of solving codec problem is to install "yet-another-codec-pack".